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zhaohaolin
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netty的个人使用心得【转】

 
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Netty是由JBOSS提供的一个java开源框架。Netty提供异步的、事件驱动的网络应用程序框架和工具,用以快速开发高性能、高可靠性的网络服务器和客户端程序。

 

如果需要客户端和服务器端沟通 分别都需要编写一个 实现了SimpleChannelHandler接口的类,其中类中需要重写的主要方法为

channelConnected() and channelOpen()  这两个方法为  当客户端链接到服务器端得时候和 客户端 channel被创建出来的时候所调用的

 

channelDisconnected and  channelClosed() 对应上面的两个方法

 

exceptionCaught 可以获得 对应handler端(服务器或客户端)的异常信息

 

messageReceived 每个 客户端 发送的信息后  将调用此方法

 

当编写完某端得程序后(客户端或服务器端) 将编写好的handler需要配置在 实现了ChannelPipelineFactory的类里,ChannelPipelineFactory中有一个需要实现的方法getPipeline将写好的handler配置到其中,在这个 工厂里 可能要添加很多东西

比如说 编解码器,心跳等。。。。

 

如需要自定义编解码器需要继承:LengthFieldBasedFrameDecoder(解码),OneToOneEncoder(编码)

 

编解码器(encode,decode)

encode为  调用messageReceived 方法之后调用的方法,则decode方法为 messageReceived 之前调用的方法 ,用于处理自定义包协议的解析于编辑

 

心跳: 当客户端socket在非正常情况家掉线,如: 断网,断电等特殊问题的时候, 客户端的channel对象不会自动关闭,需要一直接收到客户端的消息,从而判断是否可以和对象构成通信。。 如果 发现客户端空闲时间过长则视为掉线

 

 

 

服务端handler代码如下

 

package com.djyou.server;

import java.util.logging.Logger;

import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.channel.ChannelHandlerContext;
import org.jboss.netty.channel.ChannelStateEvent;
import org.jboss.netty.channel.ChildChannelStateEvent;
import org.jboss.netty.channel.ExceptionEvent;
import org.jboss.netty.channel.MessageEvent;
import org.jboss.netty.channel.SimpleChannelHandler;
import org.jboss.netty.channel.group.ChannelGroup;
import org.jboss.netty.channel.group.DefaultChannelGroup;


public class ChatServerHandler extends SimpleChannelHandler{

 public static final ChannelGroup channelGroup = new DefaultChannelGroup();
 
 public int id;
 
 @Override
 public void channelConnected(ChannelHandlerContext ctx, ChannelStateEvent e)
   throws Exception {
  System.out.println("进来一个");
 }

 @Override
 public void channelDisconnected(ChannelHandlerContext ctx,
   ChannelStateEvent e) throws Exception {
   super.channelDisconnected(ctx, e);
 }

 @Override
 public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e)
   throws Exception {
  Logger.getAnonymousLogger().info(e.getCause().getMessage());
  ctx.getChannel().close();
  // TODO Auto-generated method stub
  //super.exceptionCaught(ctx, e);
 }

 @Override
 public void childChannelClosed(ChannelHandlerContext ctx,
   ChildChannelStateEvent e) throws Exception {
  
  super.childChannelClosed(ctx, e);
 }

 @Override
 public void messageReceived(ChannelHandlerContext ctx, MessageEvent e)
   throws Exception {
  System.out.println(this.id++);
  
  //google protocol解码后返回为 ChannelBuffer类型
  if(!(e.getMessage() instanceof ChannelBuffer)) return;
  //获得 消息对象
  ChannelBuffer channelBuffer = (ChannelBuffer)e.getMessage();
  
  //MessageInfo info = Message.MessageInfo.newBuilder().mergeFrom(channelBuffer.copy().array()).build();
  //写回给客户端
  e.getChannel().write(channelBuffer);
  
  
 }
 
 
}

 

pieplelineFactory里的代码为

 

package com.djyou.server;
import static org.jboss.netty.channel.Channels.*;
import org.jboss.netty.channel.ChannelPipeline;
import org.jboss.netty.channel.ChannelPipelineFactory;
import org.jboss.netty.handler.codec.protobuf.ProtobufVarint32FrameDecoder;
import org.jboss.netty.handler.codec.protobuf.ProtobufVarint32LengthFieldPrepender;
import org.jboss.netty.handler.timeout.IdleStateHandler;
import org.jboss.netty.util.Timer;

public class ChatPipelineServerFactory implements ChannelPipelineFactory{
 
 private Timer timer;
 
 public ChatPipelineServerFactory(Timer timer){
  
  this.timer = timer;
 }
 
 @Override
 public ChannelPipeline getPipeline() throws Exception {
  
  ChannelPipeline pipeline = pipeline();
  
  //添加netty默认支持的 编解码器(可自动添加包头,并处理粘包问题)

pipeline.addLast("frameDecoder", new ProtobufVarint32FrameDecoder());//对应
 pipeline.addLast("frameEncoder", new ProtobufVarint32LengthFieldPrepender());//此对象为 netty默认支持protocolbuf的编解码器
    pipeline.addLast("timeout", new IdleStateHandler(timer, 10, 10, 0));//此两项为添加心跳机制 10秒查看一次在线的客户端channel是否空闲,IdleStateHandler为netty jar包中提供的类
  pipeline.addLast("hearbeat", new Heartbeat());//此类 实现了IdleStateAwareChannelHandler接口

  //netty会定时扫描 空闲的channel
  //pipeline.addLast("frameDecoder", new ProtobufDecoder(Message.MessageInfo.getDefaultInstance()));
  //pipeline.addLast("frameEncoder", new ProtobufEncoder());//
  pipeline.addLast("handler", new ChatServerHandler());//将编写好的服务器端的handler添加到这里 
  
  
  return pipeline;
 }

}

 

心跳包的代码如下

 

import org.jboss.netty.channel.ChannelHandlerContext;
import org.jboss.netty.handler.timeout.IdleState;
import org.jboss.netty.handler.timeout.IdleStateAwareChannelHandler;
import org.jboss.netty.handler.timeout.IdleStateEvent;
public class Heartbeat extends IdleStateAwareChannelHandler{
 
 int i = 0;
 
 @Override
 public void channelIdle(ChannelHandlerContext ctx, IdleStateEvent e)
   throws Exception {
  // TODO Auto-generated method stub
  super.channelIdle(ctx, e);
  
  if(e.getState() == IdleState.WRITER_IDLE)
   i++;
  
  if(i==3){
   e.getChannel().close();
   
   System.out.println("掉了。");
  }
 }

 
}

 

 自定义解码器代码

 

package com.djyou.server;

import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.channel.Channel;
import org.jboss.netty.channel.ChannelHandlerContext;
import org.jboss.netty.handler.codec.frame.LengthFieldBasedFrameDecoder;

public class Decode extends LengthFieldBasedFrameDecoder{

 public Decode(int maxFrameLength, int lengthFieldOffset,
   int lengthFieldLength) {
  super(maxFrameLength, lengthFieldOffset, lengthFieldLength);
  // TODO Auto-generated constructor stub
 }

 @Override
 protected Object decode(ChannelHandlerContext ctx, Channel channel,
   ChannelBuffer buffer) throws Exception {
  
  ChannelBuffer buffs = (ChannelBuffer)super.decode(ctx, channel, buffer);
  
  
  return buffs;
 }

}

 

自定义编码器代码

 

package com.djyou.server;

import org.jboss.netty.channel.Channel;
import org.jboss.netty.channel.ChannelHandlerContext;
import org.jboss.netty.handler.codec.oneone.OneToOneEncoder;

public class Encode extends OneToOneEncoder{

 @Override
 protected Object encode(ChannelHandlerContext ctx, Channel channel,
   Object msg) throws Exception {
  // TODO Auto-generated method stub
  return null;
 }

}
服务端启动代码

 

 

package com.djyou.server;

import java.net.InetSocketAddress;
import java.util.concurrent.Executors;

import org.jboss.netty.bootstrap.ServerBootstrap;
import org.jboss.netty.channel.ChannelFactory;
import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory;
import org.jboss.netty.util.HashedWheelTimer;
import org.jboss.netty.util.Timer;

public class ChatServer {
 public static void main(String[] args) {
  ChannelFactory factory = new NioServerSocketChannelFactory(Executors
    .newCachedThreadPool(), Executors.newCachedThreadPool(),
    Runtime.getRuntime().availableProcessors() + 1);

  Timer timer = new HashedWheelTimer();
  
  ServerBootstrap bootstrap = new ServerBootstrap(factory);
  bootstrap.setPipelineFactory(new ChatPipelineServerFactory(timer));
  bootstrap.setOption("child.tcpNoDelay", true);
  bootstrap.setOption("child.keepAlive", true);
  bootstrap.setOption("reuseAddress", true);

  bootstrap.bind(new InetSocketAddress(6666));
 }
}

 

 客户端启动代码如下(除客户端启动代码意外 其余的东西都与服务器端一样 都需要编写对应的 编解码器,定时发送消息线程(10秒发个信息给服务端 确保channel不为空闲, 来对应心跳程序), 客户端的handler)

 

package com.djyou.client;

import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.InetSocketAddress;
import java.util.concurrent.Executors;

import org.jboss.netty.bootstrap.ClientBootstrap;
import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.buffer.ChannelBuffers;
import org.jboss.netty.channel.Channel;
import org.jboss.netty.channel.ChannelFactory;
import org.jboss.netty.channel.ChannelFuture;
import org.jboss.netty.channel.socket.nio.NioClientSocketChannelFactory;

import com.djyou.protoBufModel.Message;
import com.djyou.protoBufModel.Message.MessageInfo;

public class ChatClient {
 
 public static void main(String[] args) throws Exception{
   String host = "localhost";
         int port = 6666;

         // Configure the client.
         ChannelFactory factory =
             new NioClientSocketChannelFactory(
                     Executors.newCachedThreadPool(),
                     Executors.newCachedThreadPool());

         ClientBootstrap bootstrap = new ClientBootstrap(factory);
         ChatPipelineClientFactory  cpcf = new ChatPipelineClientFactory();
         bootstrap.setPipelineFactory(cpcf);

         // Start the connection attempt.
         ChannelFuture future = bootstrap.connect(new InetSocketAddress(host, port));

         // Wait until the connection attempt succeeds or fails.
         Channel channel = future.awaitUninterruptibly().getChannel();
         if (!future.isSuccess()) {
             future.getCause().printStackTrace();
             System.exit(0);
         }

         // Read commands from the stdin.
         ChannelFuture lastWriteFuture = null;
         BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
//         for (;;) {
//             String line = in.readLine();
//             if (line == null) {
//                 break;
//             }
             
             //创建Builder
             MessageInfo.Builder builder = MessageInfo.newBuilder();
            
             builder.addBody(Message.Body.newBuilder().setKey("message").setValue("你在干什么?" + "/n").build());
             
             //创建 赋值结束的 Build  并生成 MessageInfo对象
             MessageInfo messageInfo = builder.build();
             //将messageInfo转换为字节
             byte[] messageByte = messageInfo.toByteArray();
             
             //获得此对象的长度
             ChannelBuffer channelBuffer = ChannelBuffers.buffer(messageByte.length);
             //将 获得到的数组写入 channelBuffer中
             channelBuffer.writeBytes(messageByte);
             //发送到服务器端
             for(int i = 0; i < 10;i++){
             lastWriteFuture = channel.write(channelBuffer);
             }
             if (lastWriteFuture != null) {
              lastWriteFuture.awaitUninterruptibly();
          }
        // }
        //     Thread.sleep(50000);
         // Wait until all messages are flushed before closing the channel.
        
            Thread.sleep(50000);
         // Close the connection.  Make sure the close operation ends because
         // all I/O operations are asynchronous in Netty.
         channel.close().awaitUninterruptibly();

         // We should shut down all thread pools here to exit normally.
         // However, it is just fine to call System.exit(0) because we are
         // finished with the business.
         System.exit(0);
 }
}

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2 楼 zhaohaolin 2012-07-25  
抱歉,兄弟,只是留下作记录,方便学习,如果觉得资料不好,可以到官网去看看,如有问题再联系
1 楼 yuqilin001 2012-06-09  
要转别人的东西,请转清楚点嘛,少了这么多类,误人子弟

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